Seemed really hard at first, but the fact that the glove dies from one hit made it really easy once you caught on the movement.
Add at least 2 more move patterns for the glove, and make it so it needs 3 hits to win, and you have a great game here!
Of course, making for example 10 different move patterns and making it 10 hits to win, and you have one of the hardest minigames I've played for a long time.
(Also, your comment about my soundboard, DBRB is kind of a big name in EVE Online community so I guess it gets high ratings because people recognize him.)